Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.Fixes a rare issue where the player's horse would not fall to the ground properly.To enable, go to the Gameplay\Movement Response submenu. Introduces an alternative movement style for Geralt."Once you play it, you'll be able to choose the one that fits you better." It's a selectable option, he added separately, so that players who prefer the old system (or are at least used to it) aren't forced to endure unnecessary changes. "Some players have been reporting that Geralt's responsiveness was not up to their preferences so we are introducing a toggle to switch between two types of responsiveness," he wrote. Various improvements to horse behavior.ĬD Projekt didn't get into how the new "movement response mode" will actually work, but Marcin Momot explained that it's intended to address complaints about how Geralt handles in the game.A few performance enhancements, including the optimization of FX, scenes and general gameplay.Dozens of fixes for quest related issues, both major and minor. ![]()
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